At 4 pm PST on October 28, Roblox's 200 million users, two-thirds of whom in the US are aged between 9 and 12, couldn't access the platform due to a server disruption. On Sunday, the company tweeted that it was working to resolve the situation and had identified "the root cause as internal system issue."
https://www.techspot.com/news/92018-roblox-returns-following-three-day-outage-problem-nothing.html?utm_source=dlvr.it&utm_medium=blogger
https://www.techspot.com/news/92018-roblox-returns-following-three-day-outage-problem-nothing.html?utm_source=dlvr.it&utm_medium=blogger